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CNX Card Cage System Crestron CNRACKX
10 CNX Card Cage System: CNRACKX Operations Guide - DOC. 8133
Hookup Connections for CNRACKX
TO SERIAL
PORT ON PC
(PARALLEL DB9
CONNECTOR ALSO
ON CNRACKX
FRONT PANEL)
TO ETHERNET OR
LOCAL AREA
NETWORK WITH
OPTIONAL
CNXENET CARD
TO ANY STS
OR CRESNET
NETWORK DEVICE
24
Y
Z
G
C
R
E
S
N
E
T
CRESTRON
CNXCPU
CONTROL
PROCESSOR
PWR
NET
COMPUTER 24VDC 50W
LAN
DPA
Programming the LCD Display
NOTE: The following description assumes that the reader has some knowledge of
SIMPL™ Windows®. If not, please refer to the extensive help information provided
with the software.
SIMPL (Symbol Intensive Master Programming Language) is an easy-to-use
programming language that is completely integrated and compatible with all
Crestron system hardware. The objects that are used in SIMPL are called symbols.
SIMPL Windows offers drag and drop functionality in a familiar Windows®
environment.
SIMPL Windows is Crestron Electronics development environment for
programming Crestron control systems. It provides a well-designed graphical
environment with a number of workspaces (i.e., windows) in which a programmer
can select, configure, program, test, and monitor a Crestron control system.
The LCD display of the CNRACKX is preprogrammed with a certain level of
diagnostic, testing, and network device information. Assuming the CNRACKX is
connected to a PC running SIMPL Windows, a LCD display programming utility
(Front Panel Editor) can be accessed. This editor enables a programmer to program
multi-level pages under the PANEL (left-most, function) button on the LCD display.
Front Panel Editor
The LCD display on a CNRACKX has different pages that are defined by the
programmer. Menu function buttons are assigned to different pages or objects. The
LCD display has a 2x40 character display with six-programmable buttons.
In Front Panel Editor, pages are designed and added to the panel. A sample of the
default page is shown after this paragraph. Each front panel page is one display
(2x40 characters) and can have as many objects as the physical size of the display
allows (objects can not overlap). The top line of the panel is used for informative
object displays, such as headings, indirect text, bar graphs, and time and date. The
bottom line of the panel is for objects that are accessed by the six buttons below the
display. The buttons only access the page or object whose field is directly over the
button. Objects added to the bottom line of the display can have page jumps or logic
programming in SIMPL Windows that cause specific events to occur. These objects
are initiated by pressing the function button that is associated with it.
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