
v2.1.2
• Fixed bug where the “Cancel Global Preset” step would not always work. This was
rarely noticed because most delayed steps are cancelled automatically when another
step is triggered. However, conditional steps with delays would not have been
cancelled.
• Improved logic to cancel delayed steps. In rare occasions delayed steps could
actually execute instead of being cancelled.
• Fixed bug where delayed conditional steps on a toggle button would not have been
cancelled when the button was pressed a second time.
• Fixed typo in v2.1.1 install which was recommending D3 Pro templates v0.0.1 rather
than v2.0.1.
v2.1.1
• Fixed potential crash during program generation. This could occur if two global
presets contained references to one another. For example, if Global Preset A
contained a step to “Cancel Global Preset B” and Global Preset B contained a step to
“Cancel Global Preset A”. This would result in an infinite loop and D3 Pro would
crash.
v2.1.0
• Fixed bug where multiple steps with “pulse times” in the same preset would cause a
error in the generated SIMPL Windows program.
• Fixed bug where control of IR-controlled devices was not working.
• Fixed logic generation for true/false properties. Previously these did not work at all.
• Fixed rare bug where certain projects written in v1.4.3 could not be saved because
new naming conventions caused a name of a dimmer module to exceed 50
characters (now it can be up to 255 characters).
• Fixed bug where if you used the “Linked to device output” feedback type, and chose
an interface (e.g. keypad) as the source device, the feedback would not work.
• Added the “Enabled” property to keypads. This means that you can now
programmatically enable and disable keypads in the project.
• Fixed bug where Master Raise/Lower buttons would ignore the logic assigned to
clone buttons on the keypad. Now clone buttons work correctly with Master
Raise/Lower buttons.
• Fixed bug where on occasion a program would be generated as “autosave.smw”
rather that the proper file name. This bug could also cause the project not to upload
until you saved and rebuilt the project.
• Fixed bug where newly created projects would not Autosave until D3 Pro was closed
and restarted.
• Fixed bug where true/false properties of devices or interfaces were not being
exported to Remote Systems (actually, the commands to set/clear the property were
exported, but the signal representing the current value of the property was not).
• Got rid of confusing “Failed to turn off compact flash autorun” message. This
message was misleading, and not accurate.
• Renamed menu item in View menu from “Toolbox” to “Library”.
• Fixed bug where some signals on an imported Remote System were not working
(any input signal at a cue larger than the largest output signal would not connect
properly).
• Fixed bug where the Vacation Scheduler feedback signal “Blink_on_Record/Play_fb”
was not working.
• Fixed bug where if you deleted all the devices that were referenced in a Global
Expression, thus leaving a “<deleted expression>” in its place, program generation
would abort prematurely and you would wind up with an incomplete program.
• Fixed an install bug which could cause Live Update and Live Update Firrmware to not
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